

How you "build" a division is completely different than previous HOI games. This applies globally.įor Air Wings: Priority is set at the Air Wing level, from the airbase window. Template: Templates can have a priority set, which is a sub-priority of the above priorities. Theaters Window: Set priority for individual theaters.ĭivision: There is no method of prioritization that I'm aware of for the division level. There are prioritization levels for equipment.ĭeployment Screen: Prioritize Replacements, Upgrades and individual deployment groups.

So we have 5/5 Alum, 2/5 Rubber and 2/5 Oil. Let's say we are short 3 rubber and 3 oil. We are using 5 factories, for a total need of 5 each of Alum, Rubber & Oil. When a production line is suffering from insufficient resources, it's IC efficiency is reduced by the amount of missing resources.Ī Fighter might need 1xAlum, 1xRubber, 1xOil per factory. Unused resources are considered to be used somewhere else. Resources are available from a "per day" amount of resources. When enough IC has been applied, equipment will roll off of that assembly line.Īll equipment consumes Resources. So the amount of IC applied to a line each day, is determined by the number of factories * factory IC output. Each factory produces X amount of IC, which varies with technology. Each piece of equipment has it's inherent IC cost, and production speed is based off of the IC cost. Each Line can have up to 15 Factories or Naval Yards assigned. In a production sense, battleships are even equipment.Įquipment is produced via "lines". Equipment encompasses all things you will use to fight a war. Instead you produce equipment, which when married with manpower, creates divisions. The firsts thing, which is wildly different than any other HOI, is that you no longer "produce" divisions. Hey guys, so here is some information about production. Politics (not a "how to", general info only)

(note: some content may not be available until release) I'll try to compile all things here in the OP. This thread will be for linking guides, references, wikis and will house discussion on how to play HOI4.
